Lead Artist

memoRAM (2016)

A sophomore year Intermediate Game Development project.

 

A platformer about a robot exploring and restoring an old world as they discover it.

My responsibilities on this project:

  • Worked collaboratively in a two-person team to create a small-scale game with C# in Unity.

  • Organized burn-down chart and production pipeline using Google Sheets.

  • Designed and implemented art and puzzles using Unity.