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Manolo Rosenberg
Senior QA Analyst
Lead Artist
memoRAM (2016)
A sophomore year Intermediate Game Development project.
A platformer about a robot exploring and restoring an old world as they discover it.
My responsibilities on this project:
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Worked collaboratively in a two-person team to create a small-scale game with C# in Unity.
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Organized burn-down chart and production pipeline using Google Sheets.
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Designed and implemented art and puzzles using Unity.
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